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Sunday, March 4, 2018

Design III - Project 1.2 - Mint Ramita Yibmontasiri - Rebecca van Beeck

PROJECT 1.2



"EVOLVE - MATERIAL MEMES"


GUCCI - WEARABLE X - GREENCOPPER


In this second phase, we have to developing the 1st phase, finding the possibilities to evolve of 3 materials.
After that, I have choose 2 material to deeply experiment and find components that relate to context and architecture.

CONTEXT

The new context showing how crowds move in music festival while adding the latest concept of crowd in ideal of Gucci "cyborg" which cyborg can generate the identity of themselves, linking to the potential of material like chain and crowd.



SKIN

SKIN's MODEL

From the sensitivity spot, I translating them into light which 
touch spot : sensor light and receive pain : switch light.

SKIN's VIDEO

Skin bags are illustrate the idea of what happen inside the skin while the bag represent skin and what inside represent cells and water which the bag also design to show fluidity, distribute shape, and allow new sense of touching when playing with them.



LIL PUMP

LIL PUMP EVOLVE

At first, I starting from an experiment from real material that Lil Pump use to embody his personality which are embroidery and chain which I choose to continue on experimenting with chain because of its potential that relate to the characteristic of Lil Pump.

LIL PUMP(CHAIN)'s VIDEO

After I experimenting, I found out 5 main potential of chain which 'can be grow' 'can generate itself' 'can influence others' 'have organic form' and 'have limitation'. Moreover, it is the material that can be rough and smooth, fluid and liquid at the same time.

LIL PUMP COMPONENT

For the component, I apply chain on rapper and gucci's goods into furnitures and other products which I design from the idea and concept of 'if Lil Pump were a designer of Gucci' by bringing the characteristic of him into the drawing which inspired from Gucci's illustration advertising.



CROWD

CROWD EVOLVE

Digital and Physical crowd is the first idea that come into my mind when I started to evolve this material. There is a theory of boundary which tell that 'if a people stay alone, he/she will have very huge boundary but if another people come to interact, the boundary will be smaller and smaller' as same as a crowd, when many people participating each other, the boundary will be smaller and deleted. On the other side, digital, people will have boundary, using just a little part of their personality to participating each other and moreover, creating their own avatar to facing each other on the internet to hold intimate relation online.

CROWD COMPONENT

Showing how people move in music festival, using the method of dynamic behaviour : passing obstacle, crossing among each other, having leader and the connection between people on the social media.















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