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Monday, May 7, 2018

PANCHAYA SONKOM 1.3




PANCHAYA SONKOM
PROJECT 1.3
YARINDA BUNNAG


PROLIFERATE: CONTEMPORARY BUSINESS FUTURE 
Designing a future enterprise to produce an architectural proposal against future private/public space


In developing my new brand, I decided to mainly focus on iCarbonX (from phase 1), which specializes in combining technology and and medical/healthcare services. Since the app's main goal is providing users with the most individualized healthcare option(s), I wanted to create a brand that would reinforce this goal, but further provide a physical space for users to physically travel to. The idea was to create a wellness center or retreat, which is exclusive to only iCarbonX app users.

I rebranded the iCarbonX to 'iCarbonXscapes', with the goal of providing users with a retreat center or 'oasis' hidden in amongst the city, whose location is only known by members. With the aim of disconnecting users from the chaotic outside cityscape, the retreat center had to be private, allowing users to feel as if they've traveled outside of the city.





iCarbonXscapes is located in the busy chinatown district of Yaowarat, in which it is hidden amongst the Mangkon Kamalawat Temple. The crowded streets and densely- packed alleyways provides the perfect contrast for the serenity of the retreat, which is only accessible through a secret doorway inside the temple. The temple itself is accessible through a small alleyway. 







The final design consists of a series of buildings hidden throughout the temple, with parts of it underground. The building program focuses on mental healthcare which aims to improve a user's emotional, psychological, and social well-being, which is an aspect the main brand, iCarbonX, does not take much into consideration. 

The main program is divided into 6 stages or 'journeys', which consists of the lobby, escape, darkness, oasis, ascend, and rebirth. 


The lobby is the main entrance where users assessed through a hidden door from inside the temple. From there, they walk down a spiral ramp which takes them five- stories underground. The ramp surrounds a series of screens which connects with the user's iCarbonX 'digital me' and creates a calming environment (based on user's given data online), such as a quiet pine forest or calming ocean waves (atmospheric environment varies between users). From there they travel through a tunnel in complete darkness, until they reached a large therapeutic pool which looks up to the courtyard of the temple complex. Then the journey starts to get brighter as they ascend up by walking, finalizing in the glass house with isolation tanks surrounded by greenery. 
















 Link to full resolution














































    

Monday, March 5, 2018

PANCHAYA SONKOM 1.2




PANCHAYA SONKOM
PROJECT 1.2
YARINDA BUNNAG


EVOLVE: MATERIAL MEMES
A nexus of complex relationships related to brands and the materials that make them


The second phase deals with the brands' identities and how the qualities are translated into a physical, tangible material. Brands such as Comme des Garcons have distinct qualities such as distortion and self- manipulated (in terms of how the clothes sits upon its wearer), which is translated through the use of its clothing materials such as polyester, wool, and rubber. Incase deals with qualities such as lightweight, portability, and protection- design that is light yet durable. Since iCarbonX does not have a tangible material or product, I decided to focus on the concept of connectivity (how information is shared from one user to another), which subsequently led to materials with qualities such as lattice-work, modules, patterns, and tessellations. 

I started experimenting with materials that were light yet could act as protection. This includes sponges and knitted wool, materials that can both be distorted (to wrap or fit around other objects) or provide protection. 











Next I looked at materials that could were even more lightweight and flexible- allowing it to be shaped and twisted into varying patterns and forms. This resulted in a variety of fabric experimentations.























The patterns on the fabric are all derived from a grid in order to create a "distortion". The final material explored was paper, which was more structural, allowing it to be bend and to 'stay' in specific shapes. The idea is to create a foldable shelter or tent out of this shape, which can be transformed into various shapes or 'distortions' to fit various needs. 















































Sunday, February 18, 2018

PANCHAYA SONKOM 1.1




PANCHAYA SONKOM
PROJECT 1.1
YARINDA BUNNAG


SELECT: BRAND GENETICS
The collective method of enterprise, business, and their respective identities 


This first phase of the project analyze and identify brands using three biological terms- genes, norms and memes. The word genes identifies a brand's key concepts and characteristics, the main qualities that sets the brand apart from other 'competing' brands. Norms refers to ideas of how the brand operates and work. This include specific details about a particular product line to the technology used in the production process. The last term, memes explores how certain products or services (of a particular brand) variate from its set identity.


The three brands I chose are iCarbonX, Comme Des Garçon, and Incase. The first plate for each brand either shows how it works (iCarbonX) or how it changes and evolves over time (Comme des Garçon, Incase). The second plate for iCarbonX shows an example of how it works, while the second plate for Comme des Garçon and Incase explores materials and the process of a few particular products. The first two plates for each brand deals with the words genes and norms. 






















The last plate explores memes where it depicts the relationships of all three brands. The bottom grid represents the interface where a product or service is developed, the lines above represents the big web and how data is transmitted from one individual to another, and the transparent shapes above represents reality. The similarities are labeled in the diagram below.